Category: /Science & Technology/Computers and Cybernetics
budget.
Of course the area which computing can have the most affect on society and the individual is within leisure. The computer and internet provide entertainment in many different forms, from video games to media. Music, video, software and a whole wealth
Details: Words: 1477 | Pages: 5.0 (approximately 235 words/page)
Category: /Social Sciences/Communication Studies
, emphasizing his possible fears, bias, stimuli-response behavior, etc. At the end of the first session, the athlete is asked to compose 5-minute story about the feelings concerning his favorite game/sport, and to be able to tell composed story at the next meeting
Details: Words: 975 | Pages: 4.0 (approximately 235 words/page)
Category: /Business & Economy/Marketing and Advertising
telephone services were accused of being aimed at children.
In the 1980's, children got their own TV networks, radio networks, magazines, newspapers, kids' clothing brands, and other high-price items such as video games and other high-tech products. Other new
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Category: /Social Sciences/Psychology
, software, cell phones, outdoor living items, kitchen and house ware products, toys and video games.
When looking at Amazon.com's financials, they are one of the industry leaders out there and it shows. The books are audited by the Ernst Younge LLP company
Details: Words: 1280 | Pages: 5.0 (approximately 235 words/page)
Category: /Society & Culture/Education
go far beyond advertising, including special food promotions, games, videos, cassettes, tapes, videos, CDs that we could not get anywhere else for the value. These items target the young adults of ages 18 -24 and because of the diversity that goes
Details: Words: 1366 | Pages: 5.0 (approximately 235 words/page)
Category: /Business & Economy
that we had to do are closely related to exercises described in the book. With the theoretical framework on the basics of mental models complete the next part of this chapter will deal with my personal experiences during the exercises and games that we did
Details: Words: 4481 | Pages: 16.0 (approximately 235 words/page)
Category: /Law & Government/Government & Politics
assume that this ability to concentrate negates the possibility of ADHD being a concern, especially when they see children able to pay attention while working one-on-one with someone, doing something they enjoy, or can sit and play a video game or watch
Details: Words: 935 | Pages: 3.0 (approximately 235 words/page)
Category: /Science & Technology/Computers and Cybernetics
that administer loyalty programs across many different businesses and point of sale systems, smart cards can centrally locate and track all data. The applications are numerous, from parking and laundry to gaming, as well as all retail and entertainment uses
Details: Words: 849 | Pages: 3.0 (approximately 235 words/page)
Category: /Recreation & Sports/Tourism
on over to the boardwalk. When you walk up and down the boardwalk you can hear the little kids in the arcades laughing as they play the games. Towards the end of the pier there is bungee jumping. You can stand there and watch and listen to the people scream
Details: Words: 856 | Pages: 3.0 (approximately 235 words/page)
Category: /Arts & Humanities/Film & TV
have died with her. This is a
classic example of rushing in without thinking, like playing a video game to fast and
being vaporized before you have the chance to act.
A subplot of this book would be the relationship between Jack Crawford
Details: Words: 697 | Pages: 3.0 (approximately 235 words/page)