Papers 1281-1290 of total 27633 found.
…getting outside and being productive. I don't think it would help at all to show a kid sitting in front of a television set, playing a video game, and eating a bowl of ice cream. This kid would not be jumping up and down with a smile on his/her face having…
Details: Words: 431 | Pages: 2.0 (approximately 235 words/page)
…them in later life, or important information, which they need to progress in their studies. Many students however, are being distracted in class. This is because of the entertainment provided by cell phones, for example text messaging, music, and games
Details: Words: 492 | Pages: 2.0 (approximately 235 words/page)
…to all customers. Barnes and Noble.com sells not only books but also DVDs, video games and music. All of the products can be purchased either new or used. The website uses a search engine that customers can search via the books title, author, subject…
Details: Words: 1769 | Pages: 6.0 (approximately 235 words/page)
…enjoy yourself, play a video game, ride a bike, or have a friend over. Facts show, that kids who study and then play have better grades than those who play then study. <Tab/>Always be prepared. Be ready for class, Pencils sharpened, paper…
Details: Words: 458 | Pages: 2.0 (approximately 235 words/page)
…. Current Scenario: Imagine being able to do almost anything right from your own living room. One could order a pizza, watch cartoons, or play video games with people from around the entire world. One may find information available online, complete the homework…
Details: Words: 510 | Pages: 2.0 (approximately 235 words/page)
Category: /History
…, when the video of the Power Rangers was shown, the group of children began imitating the roles of the characters, kicking and punching at each other and showing an increase in violent behavior. This is just one example suggesting that the more that children…
Details: Words: 2808 | Pages: 10.0 (approximately 235 words/page)
Category: /Literature/English
…, when the video of the Power Rangers was shown, the group of children began imitating the roles of the characters, kicking and punching at each other and showing an increase in violent behavior. This is just one example suggesting that the more that children…
Details: Words: 2808 | Pages: 10.0 (approximately 235 words/page)
…, and eight episodes of violence occurred during each hour of broadcast time. Furthermore, programs especially designed for children, such as cartoons, are the most violent of all programming. Later analyses by Gerbner and Gross (1974, 1976a, 1976b) indicated…
Details: Words: 7701 | Pages: 28.0 (approximately 235 words/page)
…effectively be open and running simultaneously. I would be downloading music, movies, and hopefully editing digital videos and pictures. I also play online games so I would need a lot of RAM. I think I will start with a minimum of 256MB of RAM, and if I realize…
Details: Words: 3097 | Pages: 11.0 (approximately 235 words/page)
…first coin-operated laserdisc arcade video game. The fully-animated, interactive cartoon challenged players to time their movements through the cartoon or otherwise face death.Disney's The Great Mouse Detective marked the first major use of computer animation…
Details: Words: 2651 | Pages: 10.0 (approximately 235 words/page)