Category: /Science & Technology/Computers and Cybernetics
Video games are a big market these days. Within the past few years, the industry has boomed into a very large business. Within this business, there are three big companies are fighting to be the best. Nintendo's N64, Sega's Saturn
Details: Words: 892 | Pages: 3.0 (approximately 235 words/page)
Category: /Science & Technology/Computers and Cybernetics
by their company, and as designers of computer and video games. As technology and computers have come into the forefront in today's society, the world has prospered economically and also socially in the form of e-mail and online classes. However, computer scientists
Details: Words: 1632 | Pages: 6.0 (approximately 235 words/page)
Category: /Science & Technology
Abstract
Home video games have come a long way in what seems like a short time. In the past 25 years, the advancements and popularity have exploded in America. This paper will show the progression from the most primitive of systems to the latest
Details: Words: 1807 | Pages: 7.0 (approximately 235 words/page)
Category: /Social Sciences/Controversial Issues
Video Games for Kids?
He shoots, he scores! No, 6 year old Zack Meyers isn't playing hockey. He's playing NHL 2003, one of the latest hockey video games on the Playstation 2. Although, he's not really scoring a goal, you can't tell by the look on his
Details: Words: 520 | Pages: 2.0 (approximately 235 words/page)
Category: /Social Sciences/Communication Studies
the video games they play, and well they might. Efforts so far to keep gruesomely violent images in video games away from youths have been very feeble. The separation of kids and pornography is fairly well enforced, except through unsupervised Internet surfing
Details: Words: 310 | Pages: 1.0 (approximately 235 words/page)
Category: /Literature/English
violence is. Violence is the use of physical force to inflict physical or mental injury; an act done by violating rights. Violence makes its way to our society through television, video games, movies, books, plays, and comic books.
Violence affects our
Details: Words: 249 | Pages: 1.0 (approximately 235 words/page)
Category: /Literature/English
Game Written Analysis
Background--Barthelme was an artist and sculptor. This fact explains his meticulous attention to giving the reader the setting so realistically. Donald Barthelme paints the setting in the readers mind. As Donald
Details: Words: 1284 | Pages: 5.0 (approximately 235 words/page)
Category: /Science & Technology
Within the last twent-five years video cameras have come along way. Video cameras capture grandchildren, events, and places. Video cameras are used for security purposes. The size and features have improved since the 8mm movie camera. Making
Details: Words: 451 | Pages: 2.0 (approximately 235 words/page)
Category: /Science & Technology
dimensional space due to relatively low technology level of the video card in the past. As the new technology has been introduced to the video card industry in recent years, the video card can now render 3D graphics. Most of the PC computer games nowadays
Details: Words: 2884 | Pages: 10.0 (approximately 235 words/page)
Category: /Entertainment
Video Nasties
"Video Nasty" was a term that came from the tabloid press during the 1970s. It was a term they used for very violent horror films that were released onto video; videos that were noticed to have been in possession of a few notorious
Details: Words: 611 | Pages: 2.0 (approximately 235 words/page)