Papers 861-870 of total 27633 found.
Category: /Literature/English
…a troubled life and was influenced by "evil music" or played video games that involved guns and blood. However this is not the case. Thomas Solomen was literally a Boy Scout, who went to church and didn’t care for Marilyn Manson or Duke Nukem or any of the other…
Details: Words: 916 | Pages: 3.0 (approximately 235 words/page)
Category: /Literature/English
…about. I am not saying that everyone who listens to rap does drugs or takes part in violent acts, but in many parts of the world, especially in the “slums” or “ghetto,” the fact is that the ones who listen to this type of music participate in these kinds…
Details: Words: 950 | Pages: 3.0 (approximately 235 words/page)
Category: /Literature/English
…is a major problem that needs to be addressed. Most people blame video games or music lyrics for corrupting the young minds and turning them into violent criminals. I feel that the parents of these children are where the blame should actually be focused…
Details: Words: 721 | Pages: 3.0 (approximately 235 words/page)
Category: /Literature/English
…be? They are of age to read it anyway, according to the Motion Picture Association. There is nothing in Grendel that is too violent for an 18 year old to be subjected to, well at least something that compares to the video games they have played or movies they have seen…
Details: Words: 750 | Pages: 3.0 (approximately 235 words/page)
…in the basement, or if your eight-year-old is playing highly violent video games. Things are looking up for family values at the same time. Just this March voters in California defined marriage as legally between a man and a woman, ensuring the institution…
Details: Words: 840 | Pages: 3.0 (approximately 235 words/page)
Category: /Literature/English
…developed a loyal customer base. Sony is able to gain customers from an early age with its video game systems PS One and PS 2. Sony could feed off of this and make these customers attracted for life. Sony products are always on the cutting edge of technology…
Details: Words: 2255 | Pages: 8.0 (approximately 235 words/page)
Category: /Literature/English
…developed a loyal customer base. Sony is able to gain customers from an early age with its video game systems PS One and PS 2. Sony could feed off of this and make these customers attracted for life. Sony products are always on the cutting edge of technology…
Details: Words: 2255 | Pages: 8.0 (approximately 235 words/page)
…flag. White America saw Foreman’s actions as the ultimate support of the United States. Foreman then went on to become a positive American Hero, among all races and creeds. Prior to the 1968 games, The Mexican government was dealing with the violent
Details: Words: 1233 | Pages: 4.0 (approximately 235 words/page)
…on TV...and violent video games. Our youth has become so desensitized to violence by the time they reach high school. (Mc Cormick 79) The reason that preventive measures have been unable to stop students from committing violent acts is that students who…
Details: Words: 1555 | Pages: 6.0 (approximately 235 words/page)
Category: /Social Sciences
…of the system used by the video game industry. This arrangement allows an independent group, the Entertainment Software Rating Board, to evaluate each piece of software on an individual basis and label it for what it is. The system includes a set of ratings, from…
Details: Words: 1051 | Pages: 4.0 (approximately 235 words/page)