Category: /Science & Technology/Computers and Cybernetics
Physics in 3D Worlds - Relating Video Games to Schoolwork
<Tab/>Have you ever wondered what goes into the visual creation of those 3D worlds (and video games)? If you ever look closely at the 3D characters (and objects), you should
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Category: /Arts & Humanities/Film & TV
There are many addiction's that are controlling people today. Addictions can range from drugs and sex to computers and video games. There are many different forms of addictions that are trapping our society. Drugs and sex are very harmful addictions
Details: Words: 538 | Pages: 2.0 (approximately 235 words/page)
Category: /Science & Technology/Zoology
mercilessly by critics because of their violent and crude nature. Creating Video Games takes immense time and effort, some games even take years to create and edit and work out all the glitches. To have some one go back and force you to change things
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Category: /Law & Government/Government & Politics
. Well excuse me, but Im human and I have impulses, and I want to act on them, but if I do I might go to jail and be someones boyfriend. So I need an outlet for these horrible thoughts and emotions that I get sometimes. Violent video games are by far
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Category: /Literature
What leads people, of all ages, to excessively play video and computer games? The answers lay not with the scientists or researchers, but with the "gamers" themselves. The scientists and researchers lack a very important trait to asses the causes
Details: Words: 668 | Pages: 2.0 (approximately 235 words/page)
Category: /Recreation & Sports/Health Care
of my paper; playing or observing violent video games is a cause of the increase in aggressive thoughts and aggressive behavior, and ultimately desensitizes young children to violence.
Video games were first introduced in the 1970's with game releases
Details: Words: 1982 | Pages: 7.0 (approximately 235 words/page)
Category: /Science & Technology/Computers and Cybernetics
of the player in Mortal Kombat is to kill any opponent he faces. Unfortunately, such violent games now dominate the market.
Each time people play violent video games, they rehearse aggressive scripts that teach and reinforce vigilance for enemies (i.e., hostile
Details: Words: 480 | Pages: 2.0 (approximately 235 words/page)
Category: /Science & Technology/Computers and Cybernetics
as soon as it's put on the shelf?
With the gaming industry just barely keeping up with the cravings of its consumers, it too must keep a forward flow. But is this really the best possible answer? Well, yes and no. Yes, in the sense that not much can stop
Details: Words: 363 | Pages: 1.0 (approximately 235 words/page)
Category: /Social Sciences/Communication Studies
playing video games, most of which
have some form of violent theme or content. The violence in video games can desensitize
children to violence and alter their perception of reality. It can give them the idea that
violence is an acceptable way to deal
Details: Words: 398 | Pages: 1.0 (approximately 235 words/page)
Category: /Business & Economy/Marketing and Advertising
with and without a history of aggressive and disruptive behavior. After doing experimental studies of exposure to violent television and video games have short term increase in aggressive behavior in children and adolescent. After doing correlation studies of video
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