Papers 651-660 of total 27633 found.
…, being with friends, or reading. There is little doubt that television is the most important medium in the lives of children almost everywhere in the world. Television, videos, and video games expose children to high levels of violent images on a daily basis…
Details: Words: 1144 | Pages: 4.0 (approximately 235 words/page)
Category: /Literature/English
…socially more important. For example, video game advertising starts influencing young boys with bloody and violent games like "Duke Nukem: Zero hour". This game shows a strong men dressed like a cowboy with a gun on each hand saying: "I'm the good…
Details: Words: 733 | Pages: 3.0 (approximately 235 words/page)
…On August 28th, 2003, two youths, Joshua and William Buckner were put on trial for the reckless homicide of Aaron Hamel. On September 5, the Hamel family filed a lawsuit against those they felt were responsible for their siblings death, a video games
Details: Words: 1071 | Pages: 4.0 (approximately 235 words/page)
…then that it would be less likely that people in the real world would commit these crimes. These movies just give potential criminals ideas of how to get away with committing crimes. Also, the video games display a lot of violence. Almost all of them are fighting…
Details: Words: 664 | Pages: 2.0 (approximately 235 words/page)
…are fictional, violent, and sexual. Prime-time television seems to be the most violent of all the programming during the course of a day. Violence on those shows are already bad enough, but now cartoons have a lot of violence also. Cartoons appeal to children…
Details: Words: 775 | Pages: 3.0 (approximately 235 words/page)
…what they see or hear through various modes of mass media. An article from CNN.com explains how a school shooting in Littleton, Colorado spurred an investigation into violence found in certain video games and music ("Hollywood" 1). Similar instances have…
Details: Words: 828 | Pages: 3.0 (approximately 235 words/page)
video games has been a leading cause of these violent acts. Advancement of Knowledge Computers have augmented the rapid accumulation of information and an awareness of the world and universe in which we live. This increased understanding is evident…
Details: Words: 1737 | Pages: 6.0 (approximately 235 words/page)
…, either. Charles Barkley once said when asked if kids might imitate his boorish behavior, "I ain't no role model." What about the games our children play? Today's most popular video games virtual blood baths. Players are encouraged to destroy, maim, and even…
Details: Words: 2109 | Pages: 8.0 (approximately 235 words/page)
Category: /History
…. People are running either errands leaving no time at all to relax, or they are most likely spending their past time watching television, playing video games, or surfing the net. For example, the American Heart Association placed ads in many magazines…
Details: Words: 1411 | Pages: 5.0 (approximately 235 words/page)
…may vary from person to person. Some people enjoy video gaming while others enjoy video editing. No matter what your needs may be, custom building your own PC can be tailored to fit those needs. For example, if a person enjoys video gaming, then a high end…
Details: Words: 398 | Pages: 1.0 (approximately 235 words/page)