graphics

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CSC 480 - Computer Graphics Programming assignment #2 Objectives: In this programming assignment we will familiarize ourselves with event driven programming paradigm and to experience with a little OpenGL, GLUT (pronounce as G-lut), and FLTK (pronounce as FullTick). Approach: We will build more user interface and modify this program to handle new user input actions and response to user's action by causing underlying changes in our 3D model. In this programming assignment, we want to support a …

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