Report on "Computer Games and Society"
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ESSAY DETAILS
Words: 806
Pages: 3
(approximately 235 words/page)
Pages: 3
(approximately 235 words/page)
Essay Database > Literature > Creative Writing
Report on "Computer Games & Society"
<Tab/>Since games developed violence started increasing. Playing violent video games like Doom, Wolfe stein 3D or Mortal Combat can increase a person's aggressive thoughts, feelings and behaviour both in laboratory settings and in actual life. These kinds of violent games can affect the person's behaviour. Children could be affected negatively by violence computer games or other video games. One of the dangerous affect
showed first 75 words of 806 total
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showed first 75 words of 806 total
showed last 75 words of 806 total
TV and movies, that influence a lot of how the world is today. Work Cited http://www.kidsource.com/kidsource/content2/video.games.html http://www.ucalgary.ca/~dabrent/380/webproj/sue.html http://culturalpolicy.uchicago.edu/conf2001/papers/funk1.html http://www.ucalgary.ca/~dabrent/380/webproj/sue.html ( i only took the idea of violence and games, and I summarized them in my own words and I wrote what I know about the topic) 
TV and movies, that influence a lot of how the world is today. Work Cited http://www.kidsource.com/kidsource/content2/video.games.html http://www.ucalgary.ca/~dabrent/380/webproj/sue.html http://culturalpolicy.uchicago.edu/conf2001/papers/funk1.html http://www.ucalgary.ca/~dabrent/380/webproj/sue.html ( i only took the idea of violence and games, and I summarized them in my own words and I wrote what I know about the topic) 