NPuzzle Problem In Java, Lisp & Prolog

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ABSTRACT The well known N-puzzle problem consists of a square board containing N square tiles and an empty position called the "blank". Authorized operations like up, down, left and right slide any tile adjacent to the blank into the blank position. The task is to rearrange the tiles from some random initial configuration into a particular designed goal configuration. A* search is used to solve the N-puzzle in this paper. This application has been implemented …

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…- <Tab/>write('\n'). printPuzzle([A,B,C|D]):- <Tab/>write(A), <Tab/>write(B), <Tab/>writeln(C), <Tab/>printPuzzle(D). replace([Old|L0], Old, New, [New|L0]). replace([X|L0], Old, New, [X|L]) :- <Tab/>replace(L0, Old, New, L), <Tab/>X\=Old.